Before I read your reply I decided to start KSP again. Unfortunately, I now have an even worse problem. Thanks a ton Bornholio! The explanation of the Real Fuels install makes sense now. Principia Download the release posted in the description at KSC Switcher RO/KSCSwitcher KSCSwitcher-master.zip \KSCSwitcher-master\Switcher\GameData\KSCSwitcher Folder into your gamedata folder Kerbal Renamer From master RO/KerbalRenamer it is annoying set of folders deep to the gamedata folder KerbalRenamer-master.zip \KerbalRenamer-master\KerbalRenamer\GameData\KerbalRenamer Persistent Rotation: Has a 1.3.1 Master version PersistentRotation-Release.zip \PersistentRotation-Release\GameData\PersistentRotation Folder into your gamedata folder Test Flight Install the Dev branch of Test Flight RO/TestFlight/tree/dev TestFlight-dev.zip \TestFlight-dev\GameData\TestFlight Folder into your gamedata folder Take that RealFuels.dll and replace the one in \GameData\RealFuels\Plugins The link in the RO/RealismOverhaul/wiki/ RO-RP-0-DEVELOPMENT-CHANGES-(Training,-Tooling,-Maintenance-Costs-and-Facilities) Wiki page gives us these dlls to use. The next step is to get a plugins folder from one of the releases, preferable this one Move RealFuels_v12.4.1.zip \GameData\RealFuels\Plugins\ folder instide of the \RealFuels\ folder. Real fuels : this one causes most problems, from master ModularFuelSystem-master.zip move only the \ModularFuelSystem-master\RealFuels\ folder into your gamedata. (ALL THESE ARE TECHNICALLY OPTIONAL)ī9 Proc wings only needs master move B9-PWings-Fork-master.zip \B9-PWings-Fork-master\GameData\B9_Aerospace_ProceduralWings\ folder into your gamedata folder (or the alternate texture one) Hey, let me see So line 69 on is going to need at least using a "master" install from github. KSP: 1.3.1 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bitĬleaning up the post a bit for clarity and brevity The currently installed version of VenStockRevamp was built to run on KSP 1.3 The currently installed version of StageRecovery was built to run on KSP 1.3 The currently installed version of Kerbal Construction Time was built to run on KSP 1.2.2 The currently installed version of B9 Aerospace Procedural Parts was built to run on KSP 1.3 Here is what the version checker says at startup: Get aplugin folder from a release then replace the. "Modular Fuel system has several folders that will not be used and a plugins folder is not included. For instance: I don't know where to get "rp1.dll", and I don't know where to get a plugin folder "from a release". This is my first time modding KSP, so maybe I don't understand the "shortcut" terminology. I don't understand line 70 on the spreadsheet. The ProceeduralParts mod fails and I have to remove it to even get KSP running.ģ. From that point on, no engine I add to a rocket or space plane will show any delta-v.Ģ. I followed it exactly, and periodic checks (starting / runnning KSP and starting new sandbox and new career games) work just fine until I get somewhere around line 68 "Add Optional Mods". I'm having a few issues running RO with KSP 1.3.1 64bit.
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